The first and foremost step is to transfer the images from the removable media over to the editing workstation. There is a number of viable ways of transferring the images.
- Manually dragging over from the card to the hard drive
- Using the application’s built in method. (Most applications have this feature built in)
- Using a plugin to one of the applications.
My preferred method is to drag the images off the card onto my desktop and then use the Import from Camera Script to rename the images from the source folder and use the RAWxxxx target folder and attach my copyright & basic metafile template. This could be done in one step, by transferring and tagging at the same time from the card to the computer, however it’s possible that the transfer will fail or become corrupt. Although there’s an extra step involved I feel copying is safer.
Using an application’s built in tool may work for you but it should be able to preferrably attach the copyright/metadata while it’s transferring/renaming the images. This will eliminate an extra manual step later on.
As for the naming scheme, it should be easy to sort by and be relatively short since keywording is a much better way to organize the library. Right now, I’m sticking to this file format: NB_YYYYMMDD_UNIQUEID.ext but later on I will convert to NB_YYYYMMDD_UNIQUEID_CAMID.ext where NB are my initials, YYYYMMDD is the date format of the shoot , UNIQUEID is the unique ID of the image as shot by the camera (file number) and CAMID will be the camera identifier. It could be the name such as 10D or simply a camera identifier such as 01, 02..etc if there are several cameras of the same model, the ext bit is the RAW file extension.
Also, a bit of caution, I chose not to move my files into the RAWxxxx folder because if I add files a few days later and attempt to rename them to my standard format, the old files will be renamed once again, which I don’t want to happen.
After successfuly moving the files onto the desktop, I can format my card in the camera to be used for the next shoot. Now the real work begins…
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